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Fallout shelter weapons stats
Fallout shelter weapons stats








fallout shelter weapons stats

Each SPECIAL attribute increases dweller efficiency in various rooms, during combat or when performing certain tasks. SPECIAL in Fallout Shelter works slightly differently than in other games as Skills do not exist in this game.

fallout shelter weapons stats

For an overview of Fallout Shelter content, please refer to " Portal:Fallout Shelter.".For SPECIAL implementations in other Fallout games, please see " SPECIAL".For details, please see the respective articles. The content is not described in full detail on this page.Standard deathclaws in the game appear to be smaller than the average vault dweller, despite having a canonical height of roughly twenty feet.This page describes the SPECIAL implementation in Fallout Shelter. Deathclaws in Fallout Shelter appear to be much smaller than ones that appear in the core games.Deathclaws do not use the elevator to move up or down through the vaults' floors instead, they appear to smash through the shaft's floor to get to lower levels.Deathclaws are more likely to attack the vault if the vault doors are opened, immediately after sending dwellers to the wasteland or on quests, and if there is a radio station broadcasting out to the wasteland.They are trained to kill everything in their path. They have the ability to increase the damage dealt by other deathclaws in the room.Ī deathclaw under the control of the Enclave. They can be found out in the wasteland or can attack the vault at any time once the vault reaches 60+ dwellers.Ī stronger and more powerful variant, Alpha deathclaws can only be encountered on quests, often serving as the final boss.










Fallout shelter weapons stats